# Godot 4.1 # ゲーム解像度を得る var width = ProjectSettings.get_setting( "display/window/size/viewport_width") var height = ProjectSettings.get_setting( "display/window/size/viewport_height") print("width:" + str(width) + " height:" + str(height))
RSS Link – 雑記帳だけ
Theme laks By icysamon|プライバシーポリシー
Copyright © 2023 – 2025 icysamon